package model

type ArrayTable int32
type TextureShadowCompareFunc uint32
type TextureShadowTextureMode uint32

const (
	INDENTVALUE = 2
	BOOLSIZE    = 1
	CHARSIZE    = 1
	SHORTSIZE   = 2
	INTSIZE     = 4
	LONGSIZE    = 8
	INT64SIZE   = 8
	FLOATSIZE   = 4
	DOUBLESIZE  = 8
	GLENUMSIZE  = 4

	IDBYTEARRAY   = 0
	IDUBYTEARRAY  = 1
	IDSHORTARRAY  = 2
	IDUSHORTARRAY = 3
	IDINTARRAY    = 4
	IDUINTARRAY   = 5
	IDFLOATARRAY  = 6
	IDDOUBLEARRAY = 7
	IDVEC2BARRAY  = 8
	IDVEC3BARRAY  = 9
	IDVEC4BARRAY  = 10
	IDVEC4UBARRAY = 11
	IDVEC2SARRAY  = 12
	IDVEC3SARRAY  = 13
	IDVEC4SARRAY  = 14
	IDVEC2ARRAY   = 15
	IDVEC3ARRAY   = 16
	IDVEC4ARRAY   = 17
	IDVEC2DARRAY  = 18
	IDVEC3DARRAY  = 19
	IDVEC4DARRAY  = 20
	IDVEC2UBARRAY = 21
	IDVEC3UBARRAY = 22
	IDVEC2USARRAY = 23
	IDVEC3USARRAY = 24
	IDVEC4USARRAY = 25

	IDVEC2IARRAY  = 26
	IDVEC3IARRAY  = 27
	IDVEC4IARRAY  = 28
	IDVEC2UIARRAY = 29
	IDVEC3UIARRAY = 30
	IDVEC4UIARRAY = 31

	IDUINT64ARRAY = 32
	IDINT64ARRAY  = 33

	IDDRAWARRAYS         = 50
	IDDRAWARRAYLENGTH    = 51
	IDDRAWELEMENTSUBYTE  = 52
	IDDRAWELEMENTSUSHORT = 53
	IDDRAWELEMENTSUINT   = 54
	GLALPHATEST          = 0x0BC0
	GLBLEND              = 0x0BE2
	GLCOLORLOGICOP       = 0x0BF2
	GLCOLORMATERIAL      = 0x0B57
	GLCULLFACE           = 0x0B44
	GLDEPTHTEST          = 0x0B71
	GLFOG                = 0x0B60
	GLFRAGMENTPROGRAMARB = 0x8804
	GLLINESTIPPLE        = 0x0B24
	GLPOINTSMOOTH        = 0x0B10
	GLPOINTSPRITEARB     = 0x8861
	GLPOLYGONOFFSETFILL  = 0x8037
	GLPOLYGONOFFSETLINE  = 0x2A02
	GLPOLYGONOFFSETPOINT = 0x2A01
	GLPOLYGONSTIPPLE     = 0x0B42
	GLSCISSORTEST        = 0x0C11
	GLSTENCILTEST        = 0x0B90
	GLSTENCILTESTTWOSIDE = 0x8910
	GLVERTEXPROGRAMARB   = 0x8620

	GLCOLORSUM      = 0x8458
	GLLIGHTING      = 0x0B50
	GLNORMALIZE     = 0x0BA1
	GLRESCALENORMAL = 0x803A

	GLTEXTURE1D        = 0x0DE0
	GLTEXTURE2D        = 0x0DE1
	GLTEXTURE3D        = 0x806F
	GLTEXTUREBUFFER    = 0x8C2A
	GLTEXTURECUBEMAP   = 0x8513
	GLTEXTURERECTANGLE = 0x84F5
	GLTEXTUREGENQ      = 0x0C63
	GLTEXTUREGENR      = 0x0C62
	GLTEXTUREGENS      = 0x0C60
	GLTEXTUREGENT      = 0x0C61
	GLTEXTURE2DARRAY   = 0x8C1A

	GLCLIPPLANE0 = 0x3000
	GLCLIPPLANE1 = 0x3001
	GLCLIPPLANE2 = 0x3002
	GLCLIPPLANE3 = 0x3003
	GLCLIPPLANE4 = 0x3004
	GLCLIPPLANE5 = 0x3005

	GLLIGHT0 = 0x4000
	GLLIGHT1 = 0x4001
	GLLIGHT2 = 0x4002
	GLLIGHT3 = 0x4003
	GLLIGHT4 = 0x4004
	GLLIGHT5 = 0x4005
	GLLIGHT6 = 0x4006
	GLLIGHT7 = 0x4007

	GLVERTEXPROGRAMPOINTSIZE = 0x8642
	GLVERTEXPROGRAMTWOSIDE   = 0x8643

	// Functions
	GLNEVER    = 0x0200
	GLLESS     = 0x0201
	GLEQUAL    = 0x0202
	GLLEQUAL   = 0x0203
	GLGREATER  = 0x0204
	GLNOTEQUAL = 0x0205
	GLGEQUAL   = 0x0206
	GLALWAYS   = 0x0207

	// Texture environment states
	GLREPLACE     = 0x1E01
	GLMODULATE    = 0x2100
	GLDECAL       = 0x2101
	GLADD         = 0x0104
	GLADDSIGNED   = 0x8574
	GLINTERPOLATE = 0x8575
	GLSUBTRACT    = 0x84E7
	GLDOT3RGB     = 0x86AE
	GLDOT3RGBA    = 0x86AF

	GLCONSTANT     = 0x8576
	GLPRIMARYCOLOR = 0x8577
	GLPREVIOUS     = 0x8578
	GLTEXTURE      = 0x1702
	GLTEXTURE0     = 0x84C0
	GLTEXTURE1     = 0x84C1
	GLTEXTURE2     = 0x84C2
	GLTEXTURE3     = 0x84C3
	GLTEXTURE4     = 0x84C4
	GLTEXTURE5     = 0x84C5
	GLTEXTURE6     = 0x84C6
	GLTEXTURE7     = 0x84C7

	GLCOMBINEARB       = 0x8570
	GLCOMBINERGBARB    = 0x8571
	GLCOMBINEALPHAARB  = 0x8572
	GLSOURCE0RGBARB    = 0x8580
	GLSOURCE1RGBARB    = 0x8581
	GLSOURCE2RGBARB    = 0x8582
	GLSOURCE0ALPHAARB  = 0x8588
	GLSOURCE1ALPHAARB  = 0x8589
	GLSOURCE2ALPHAARB  = 0x858A
	GLOPERAND0RGBARB   = 0x8590
	GLOPERAND1RGBARB   = 0x8591
	GLOPERAND2RGBARB   = 0x8592
	GLOPERAND0ALPHAARB = 0x8598
	GLOPERAND1ALPHAARB = 0x8599
	GLOPERAND2ALPHAARB = 0x859A
	GLRGBSCALEARB      = 0x8573
	GLADDSIGNEDARB     = 0x8574
	GLINTERPOLATEARB   = 0x8575
	GLSUBTRACTARB      = 0x84E7
	GLCONSTANTARB      = 0x8576
	GLPRIMARYCOLORARB  = 0x8577
	GLPREVIOUSARB      = 0x8578

	GLDOT3RGBARB  = 0x86AE
	GLDOT3RGBAARB = 0x86AF

	// Texture clamp modes
	GLCLAMP             = 0x2900
	GLCLAMPTOEDGE       = 0x812F
	GLCLAMPTOBORDER     = 0x812D
	GLREPEAT            = 0x2901
	GLMIRROR            = 0x8370
	GLCLAMPTOBORDERARB  = 0x812D
	GLMIRROREDREPEATIBM = 0x8370

	// Texture filter modes
	GLLINEAR               = 0x2601
	GLLINEARMIPMAPLINEAR   = 0x2703
	GLLINEARMIPMAPNEAREST  = 0x2701
	GLNEAREST              = 0x2600
	GLNEARESTMIPMAPLINEAR  = 0x2702
	GLNEARESTMIPMAPNEAREST = 0x2700

	// Texture formats
	GLINTENSITY                             = 0x8049
	GLLUMINANCE                             = 0x1909
	GLALPHA                                 = 0x1906
	GLLUMINANCEALPHA                        = 0x190A
	GLRGB                                   = 0x1907
	GLRGBA                                  = 0x1908
	GLCOMPRESSEDALPHAARB                    = 0x84E9
	GLCOMPRESSEDLUMINANCEARB                = 0x84EA
	GLCOMPRESSEDINTENSITYARB                = 0x84EC
	GLCOMPRESSEDLUMINANCEALPHAARB           = 0x84EB
	GLCOMPRESSEDRGBARB                      = 0x84ED
	GLCOMPRESSEDRGBAARB                     = 0x84EE
	GLCOMPRESSEDRGBS3TCDXT1EXT              = 0x83F0
	GLCOMPRESSEDRGBAS3TCDXT1EXT             = 0x83F1
	GLCOMPRESSEDRGBAS3TCDXT3EXT             = 0x83F2
	GLCOMPRESSEDRGBAS3TCDXT5EXT             = 0x83F3
	GLCOMPRESSEDRGBPVRTC4BPPV1IMG           = 0x8C00
	GLCOMPRESSEDRGBPVRTC2BPPV1IMG           = 0x8C01
	GLCOMPRESSEDRGBAPVRTC4BPPV1IMG          = 0x8C02
	GLCOMPRESSEDRGBAPVRTC2BPPV1IMG          = 0x8C03
	GLETC1RGB8OES                           = 0x8D64
	GLCOMPRESSEDRGB8ETC2                    = 0x9274
	GLCOMPRESSEDSRGB8ETC2                   = 0x9275
	GLCOMPRESSEDRGB8PUNCHTHROUGHALPHA1ETC2  = 0x9276
	GLCOMPRESSEDSRGB8PUNCHTHROUGHALPHA1ETC2 = 0x9277
	GLCOMPRESSEDRGBA8ETC2EAC                = 0x9278
	GLCOMPRESSEDSRGB8ALPHA8ETC2EAC          = 0x9279
	GLCOMPRESSEDR11EAC                      = 0x9270
	GLCOMPRESSEDSIGNEDR11EAC                = 0x9271
	GLCOMPRESSEDRG11EAC                     = 0x9272
	GLCOMPRESSEDSIGNEDRG11EAC               = 0x9273

	// Texture source types
	GLBYTE          = 0x1400
	GLSHORT         = 0x1402
	GLINT           = 0x1404
	GLFLOAT         = 0x1406
	GLDOUBLE        = 0x140A
	GLUNSIGNEDBYTE  = 0x1401
	GLUNSIGNEDSHORT = 0x1403
	GLUNSIGNEDINT   = 0x1405

	// Blend values
	GLDSTALPHA              = 0x0304
	GLDSTCOLOR              = 0x0306
	GLONE                   = 1
	GLONEMINUSDSTALPHA      = 0x0305
	GLONEMINUSDSTCOLOR      = 0x0307
	GLONEMINUSSRCALPHA      = 0x0303
	GLONEMINUSSRCCOLOR      = 0x0301
	GLSRCALPHA              = 0x0302
	GLSRCALPHASATURATE      = 0x0308
	GLSRCCOLOR              = 0x0300
	GLCONSTANTCOLOR         = 0x8001
	GLONEMINUSCONSTANTCOLOR = 0x8002
	GLCONSTANTALPHA         = 0x8003
	GLONEMINUSCONSTANTALPHA = 0x8004
	GLZERO                  = 0

	// Fog coordinate sources
	GLCOORDINATE = 0x8451
	GLDEPTH      = 0x8452

	GLGENERATEMIPMAPSGIS     = 0x8191
	GLGENERATEMIPMAPHINTSGIS = 0x8192

	GLTEXTURECOMPRESSIONHINTARB = 0x84EF

	// Hint targets
	GLFOGHINT                      = 0x0C54
	GLGENERATEMIPMAPHINT           = 0x8192
	GLLINESMOOTHHINT               = 0x0C52
	GLPERSPECTIVECORRECTIONHINT    = 0x0C50
	GLPOINTSMOOTHHINT              = 0x0C51
	GLPOLYGONSMOOTHHINT            = 0x0C53
	GLTEXTURECOMPRESSIONHINT       = 0x84EF
	GLFRAGMENTSHADERDERIVATIVEHINT = 0x8B8B

	GLFOGCOORDINATE = 0x8451
	GLFRAGMENTDEPTH = 0x8452

	// Polygon modes
	GLPOINT = 0x1B00
	GLLINE  = 0x1B01
	GLFILL  = 0x1B00

	// Misc
	GLBACK         = 0x0405
	GLFRONT        = 0x0404
	GLFRONTANDBACK = 0x0408
	GLFIXEDONLY    = 0x891D
	GLFASTEST      = 0x1101
	GLNICEST       = 0x1101
	GLDONTCARE     = 0x1100

	GLOBJECTLINEAR = 0x2401
	GLEYELINEAR    = 0x2400
	GLSPHEREMAP    = 0x2402

	GLNORMALMAP = 0x8511

	GLREFLECTIONMAP = 0x8512

	GLRED   = 0x1903
	GLGREEN = 0x1904
	GLBLUE  = 0x1905

	ArrayType ArrayTable = 0

	ByteArrayType  ArrayTable = 1
	ShortArrayType ArrayTable = 2
	IntArrayType   ArrayTable = 3

	UByteArrayType  ArrayTable = 4
	UShortArrayType ArrayTable = 5
	UIntArrayType   ArrayTable = 6

	FloatArrayType  ArrayTable = 7
	DoubleArrayType ArrayTable = 8

	Vec2bArrayType ArrayTable = 9
	Vec3bArrayType ArrayTable = 10
	Vec4bArrayType ArrayTable = 11

	Vec2sArrayType ArrayTable = 12
	Vec3sArrayType ArrayTable = 13
	Vec4sArrayType ArrayTable = 14

	Vec2iArrayType ArrayTable = 15
	Vec3iArrayType ArrayTable = 16
	Vec4iArrayType ArrayTable = 17

	Vec2ubArrayType ArrayTable = 18
	Vec3ubArrayType ArrayTable = 19
	Vec4ubArrayType ArrayTable = 20

	Vec2usArrayType ArrayTable = 21
	Vec3usArrayType ArrayTable = 22
	Vec4usArrayType ArrayTable = 23

	Vec2uiArrayType ArrayTable = 24
	Vec3uiArrayType ArrayTable = 25
	Vec4uiArrayType ArrayTable = 26

	Vec2ArrayType ArrayTable = 27
	Vec3ArrayType ArrayTable = 28
	Vec4ArrayType ArrayTable = 29

	Vec2dArrayType ArrayTable = 30
	Vec3dArrayType ArrayTable = 31
	Vec4dArrayType ArrayTable = 32

	MatrixArrayType  ArrayTable = 33
	MatrixdArrayType ArrayTable = 34

	QuatArrayType ArrayTable = 35

	UInt64ArrayType ArrayTable = 36
	Int64ArrayType  ArrayTable = 37

	LastArrayType ArrayTable = 37

	DRAWARRAYS         = 50
	DRAWARRAYSLENGTH   = 51
	DRAWElEMENTSUBYTE  = 52
	DRAWElEMENTSUSHORT = 53
	DRAWElEMENTSUINT   = 54

	GLPOINTS        = 0x0000
	GLLINES         = 0x0001
	GLLINESTRIP     = 0x0003
	GLLINELOOP      = 0x0002
	GLTRIANGLES     = 0x0004
	GLTRIANGLESTRIP = 0x0005
	GLTRIANGLEFAN   = 0x0006
	GLQUADS         = 0x0007
	GLQUADSTRIP     = 0x0008
	GLPOLYGON       = 0x0009

	GLLINESADJACENCY            = 0x000A
	GLLINESADJACENCYEXT         = 0x000A
	GLLINESTRIPADJACENCYEXT     = 0x000B
	GLLINESTRIPADJACENCY        = 0x000B
	GLTRIANGLESADJACENCY        = 0x000C
	GLTRIANGLESADJACENCYEXT     = 0x000C
	GLTRIANGLESTRIPADJACENCY    = 0x000D
	GLTRIANGLESTRIPADJACENCYEXT = 0x000D

	GLPATCHES = 0x000E

	USEIMAGEDATAFORMAT      = 0
	USEUSERDEFINEDFORMAT    = 1
	USEARBCOMPRESSION       = 2
	USES3TCDXT1COMPRESSION  = 3
	USES3TCDXT3COMPRESSION  = 4
	USES3TCDXT5COMPRESSION  = 5
	USEPVRTC2BPPCOMPRESSION = 6
	USEPVRTC4BPPCOMPRESSION = 7
	USEETCCOMPRESSION       = 8
	USEETC2COMPRESSION      = 9
	USERGTC1COMPRESSION     = 10
	USERGTC2COMPRESSION     = 11
	USES3TCDXT1cCOMPRESSION = 12
	USES3TCDXT1aCOMPRESSION = 13

	NEVER    TextureShadowCompareFunc = 0x0200
	LESS     TextureShadowCompareFunc = 0x0201
	EQUAL    TextureShadowCompareFunc = 0x0202
	LEQUAL   TextureShadowCompareFunc = 0x0203
	GREATER  TextureShadowCompareFunc = 0x0204
	NOTEQUAL TextureShadowCompareFunc = 0x0205
	GEQUAL   TextureShadowCompareFunc = 0x0206
	ALWAYS   TextureShadowCompareFunc = 0x0207

	LUMINANCE TextureShadowTextureMode = 0x1909
	INTENSITY TextureShadowTextureMode = 0x8049
	ALPHA     TextureShadowTextureMode = 0x1906
	NONE                               = 0x0000

	GLRGBA32UIEXT           = 0x8D70
	GLRGB32UIEXT            = 0x8D71
	GLALPHA32UIEXT          = 0x8D72
	GLINTENSITY32UIEXT      = 0x8D73
	GLLUMINANCE32UIEXT      = 0x8D74
	GLLUMINANCEALPHA32UIEXT = 0x8D75

	GLRGBA16UIEXT           = 0x8D76
	GLRGB16UIEXT            = 0x8D77
	GLALPHA16UIEXT          = 0x8D78
	GLINTENSITY16UIEXT      = 0x8D79
	GLLUMINANCE16UIEXT      = 0x8D7A
	GLLUMINANCEALPHA16UIEXT = 0x8D7B

	GLRGBA8UIEXT           = 0x8D7C
	GLRGB8UIEXT            = 0x8D7D
	GLALPHA8UIEXT          = 0x8D7E
	GLINTENSITY8UIEXT      = 0x8D7F
	GLLUMINANCE8UIEXT      = 0x8D80
	GLLUMINANCEALPHA8UIEXT = 0x8D81

	GLRGBA32IEXT           = 0x8D82
	GLRGB32IEXT            = 0x8D83
	GLALPHA32IEXT          = 0x8D84
	GLINTENSITY32IEXT      = 0x8D85
	GLLUMINANCE32IEXT      = 0x8D86
	GLLUMINANCEALPHA32IEXT = 0x8D87

	GLRGBA16IEXT           = 0x8D88
	GLRGB16IEXT            = 0x8D89
	GLALPHA16IEXT          = 0x8D8A
	GLINTENSITY16IEXT      = 0x8D8B
	GLLUMINANCE16IEXT      = 0x8D8C
	GLLUMINANCEALPHA16IEXT = 0x8D8D

	GLRGBA8IEXT           = 0x8D8E
	GLRGB8IEXT            = 0x8D8F
	GLALPHA8IEXT          = 0x8D90
	GLINTENSITY8IEXT      = 0x8D91
	GLLUMINANCE8IEXT      = 0x8D92
	GLLUMINANCEALPHA8IEXT = 0x8D93

	GLREDINTEGEREXT            = 0x8D94
	GLGREENINTEGEREXT          = 0x8D95
	GLBLUEINTEGEREXT           = 0x8D96
	GLALPHAINTEGEREXT          = 0x8D97
	GLRGBINTEGEREXT            = 0x8D98
	GLRGBAINTEGEREXT           = 0x8D99
	GLBGRINTEGEREXT            = 0x8D9A
	GLBGRAINTEGEREXT           = 0x8D9B
	GLLUMINANCEINTEGEREXT      = 0x8D9C
	GLLUMINANCEALPHAINTEGEREXT = 0x8D9D

	GLRGBAINTEGERMODEEXT = 0x8D9E

	GLRG        = 0x8227
	GLRGINTEGER = 0x8228
	GLR8        = 0x8229
	GLR16       = 0x822A
	GLRG8       = 0x822B
	GLRG16      = 0x822C
	GLR16F      = 0x822D
	GLR32F      = 0x822E
	GLRG16F     = 0x822F
	GLRG32F     = 0x8230
	GLR8I       = 0x8231
	GLR8UI      = 0x8232
	GLR16I      = 0x8233
	GLR16UI     = 0x8234
	GLR32I      = 0x8235
	GLR32UI     = 0x8236
	GLRG8I      = 0x8237
	GLRG8UI     = 0x8238
	GLRG16I     = 0x8239
	GLRG16UI    = 0x823A
	GLRG32I     = 0x823B
	GLRG32UI    = 0x823C

	GLRGBA32FARB           = 0x8814
	GLRGB32FARB            = 0x8815
	GLALPHA32FARB          = 0x8816
	GLINTENSITY32FARB      = 0x8817
	GLLUMINANCE32FARB      = 0x8818
	GLLUMINANCEALPHA32FARB = 0x8819
	GLRGBA16FARB           = 0x881A
	GLRGB16FARB            = 0x881B
	GLALPHA16FARB          = 0x881C
	GLINTENSITY16FARB      = 0x881D
	GLLUMINANCE16FARB      = 0x881E
	GLLUMINANCEALPHA16FARB = 0x881F

	GLCOMPRESSEDREDRGTC1EXT            = 0x8DBB
	GLCOMPRESSEDSIGNEDREDRGTC1EXT      = 0x8DBC
	GLCOMPRESSEDREDGREENRGTC2EXT       = 0x8DBD
	GLCOMPRESSEDSIGNEDREDGREENRGTC2EXT = 0x8DBE

	GLBGR                   = 0x80E0
	GLBGRA                  = 0x80E1
	GLUNSIGNEDBYTE332       = 0x8032
	GLUNSIGNEDBYTE233REV    = 0x8362
	GLUNSIGNEDSHORT565      = 0x8363
	GLUNSIGNEDSHORT565REV   = 0x8364
	GLUNSIGNEDSHORT4444     = 0x8033
	GLUNSIGNEDSHORT4444REV  = 0x8365
	GLUNSIGNEDSHORT5551     = 0x8034
	GLUNSIGNEDSHORT1555REV  = 0x8366
	GLUNSIGNEDINT8888       = 0x8035
	GLUNSIGNEDINT8888REV    = 0x8367
	GLUNSIGNEDINT1010102    = 0x8036
	GLUNSIGNEDINT2101010REV = 0x8368

	GLALPHA4             = 0x803B
	GLALPHA8             = 0x803C
	GLALPHA12            = 0x803D
	GLALPHA16            = 0x803E
	GLBITMAP             = 0x1A00
	GLCOLORINDEX         = 0x1900
	GLINTENSITY12        = 0x804C
	GLINTENSITY16        = 0x804D
	GLINTENSITY4         = 0x804A
	GLINTENSITY8         = 0x804B
	GLLUMINANCE12        = 0x8041
	GLLUMINANCE12ALPHA4  = 0x8046
	GLLUMINANCE12ALPHA12 = 0x8047
	GLLUMINANCE16        = 0x8042
	GLLUMINANCE16ALPHA16 = 0x8048
	GLLUMINANCE4         = 0x803F
	GLLUMINANCE4ALPHA4   = 0x8043
	GLLUMINANCE6ALPHA2   = 0x8044
	GLLUMINANCE8         = 0x8040
	GLLUMINANCE8ALPHA8   = 0x8045
	GLRGBA8              = 0x8058
	GLRGBA16             = 0x805B
	GLPACKROWLENGTH      = 0x0D02

	GLDEPTHCOMPONENT16 = 0x81A5
	GLDEPTHCOMPONENT24 = 0x81A6
	GLDEPTHCOMPONENT32 = 0x81A7

	GLKHRtexturecompressionastchdr      = 1
	GLCOMPRESSEDRGBAASTC4x4KHR          = 0x93B0
	GLCOMPRESSEDRGBAASTC5x4KHR          = 0x93B1
	GLCOMPRESSEDRGBAASTC5x5KHR          = 0x93B2
	GLCOMPRESSEDRGBAASTC6x5KHR          = 0x93B3
	GLCOMPRESSEDRGBAASTC6x6KHR          = 0x93B4
	GLCOMPRESSEDRGBAASTC8x5KHR          = 0x93B5
	GLCOMPRESSEDRGBAASTC8x6KHR          = 0x93B6
	GLCOMPRESSEDRGBAASTC8x8KHR          = 0x93B7
	GLCOMPRESSEDRGBAASTC10x5KHR         = 0x93B8
	GLCOMPRESSEDRGBAASTC10x6KHR         = 0x93B9
	GLCOMPRESSEDRGBAASTC10x8KHR         = 0x93BA
	GLCOMPRESSEDRGBAASTC10x10KHR        = 0x93BB
	GLCOMPRESSEDRGBAASTC12x10KHR        = 0x93BC
	GLCOMPRESSEDRGBAASTC12x12KHR        = 0x93BD
	GLCOMPRESSEDSRGB8ALPHA8ASTC4x4KHR   = 0x93D0
	GLCOMPRESSEDSRGB8ALPHA8ASTC5x4KHR   = 0x93D1
	GLCOMPRESSEDSRGB8ALPHA8ASTC5x5KHR   = 0x93D2
	GLCOMPRESSEDSRGB8ALPHA8ASTC6x5KHR   = 0x93D3
	GLCOMPRESSEDSRGB8ALPHA8ASTC6x6KHR   = 0x93D4
	GLCOMPRESSEDSRGB8ALPHA8ASTC8x5KHR   = 0x93D5
	GLCOMPRESSEDSRGB8ALPHA8ASTC8x6KHR   = 0x93D6
	GLCOMPRESSEDSRGB8ALPHA8ASTC8x8KHR   = 0x93D7
	GLCOMPRESSEDSRGB8ALPHA8ASTC10x5KHR  = 0x93D8
	GLCOMPRESSEDSRGB8ALPHA8ASTC10x6KHR  = 0x93D9
	GLCOMPRESSEDSRGB8ALPHA8ASTC10x8KHR  = 0x93DA
	GLCOMPRESSEDSRGB8ALPHA8ASTC10x10KHR = 0x93DB
	GLCOMPRESSEDSRGB8ALPHA8ASTC12x10KHR = 0x93DC
	GLCOMPRESSEDSRGB8ALPHA8ASTC12x12KHR = 0x93DD

	GLDEPTHCOMPONENT32F   = 0x8CAC
	GLDEPTHCOMPONENT32FNV = 0x8DAB
	GLDEPTHCOMPONENT      = 0x1902
	GLSTENCILINDEX        = 0x1901

	GLHILONV                     = 0x86F4
	GLDSDTNV                     = 0x86F5
	GLDSDTMAGNV                  = 0x86F6
	GLDSDTMAGVIBNV               = 0x86F7
	GLHILO16NV                   = 0x86F8
	GLSIGNEDHILONV               = 0x86F9
	GLSIGNEDHILO16NV             = 0x86FA
	GLSIGNEDRGBANV               = 0x86FB
	GLSIGNEDRGBA8NV              = 0x86FC
	GLSIGNEDRGBNV                = 0x86FE
	GLSIGNEDRGB8NV               = 0x86FF
	GLSIGNEDLUMINANCENV          = 0x8701
	GLSIGNEDLUMINANCE8NV         = 0x8702
	GLSIGNEDLUMINANCEALPHANV     = 0x8703
	GLSIGNEDLUMINANCE8ALPHA8NV   = 0x8704
	GLSIGNEDALPHANV              = 0x8705
	GLSIGNEDALPHA8NV             = 0x8706
	GLSIGNEDINTENSITYNV          = 0x8707
	GLSIGNEDINTENSITY8NV         = 0x8708
	GLDSDT8NV                    = 0x8709
	GLDSDT8MAG8NV                = 0x870A
	GLDSDT8MAG8INTENSITY8NV      = 0x870B
	GLSIGNEDRGBUNSIGNEDALPHANV   = 0x870C
	GLSIGNEDRGB8UNSIGNEDALPHA8NV = 0x870D

	GLCOMPRESSEDALPHA          = 0x84E9
	GLCOMPRESSEDLUMINANCE      = 0x84EA
	GLCOMPRESSEDLUMINANCEALPHA = 0x84EB
	GLCOMPRESSEDINTENSITY      = 0x84EC
	GLCOMPRESSEDRGB            = 0x84ED
	GLCOMPRESSEDRGBA           = 0x84EE
)
